# cCollisionAABB Member List

This is the complete list of members for cCollisionAABB, including all inherited members.

cCollisionAABB(vector< cTriangle > *a_triangles, bool a_useNeighbors) | cCollisionAABB |
cGenericCollision() | cGenericCollision |
computeCollision(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) | cCollisionAABB | `[virtual]`
getDisplayDepth() const | cGenericCollision | `[inline]`
getRoot() | cCollisionAABB | `[inline]`
initialize(double a_radius=0) | cCollisionAABB | `[virtual]`
m_displayDepth | cGenericCollision | `[protected]`
m_internalNodes | cCollisionAABB | `[protected]`
m_lastCollision | cCollisionAABB | `[protected]`
m_leaves | cCollisionAABB | `[protected]`
m_material | cGenericCollision |
m_numTriangles | cCollisionAABB | `[protected]`
m_root | cCollisionAABB | `[protected]`
m_triangles | cCollisionAABB | `[protected]`
m_useNeighbors | cCollisionAABB | `[protected]`
render() | cCollisionAABB | `[virtual]`
setDisplayDepth(int a_depth) | cGenericCollision | `[inline]`
~cCollisionAABB() | cCollisionAABB | `[virtual]`
~cGenericCollision() | cGenericCollision | `[inline, virtual]`

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