# cViewport Member List

This is the complete list of members for cViewport, including all inherited members.

cleanup() | cViewport | `[protected]`
cViewport(HWND a_winHandle, cCamera *a_camera, const bool a_stereoEnabled=false, PIXELFORMATDESCRIPTOR *a_pixelFormat=0) | cViewport |
getCamera() const | cViewport | `[inline]`
getEnabled() const | cViewport | `[inline]`
getGLDC() | cViewport | `[inline]`
getHeight() const | cViewport | `[inline]`
getLastActiveViewport() | cViewport | `[inline, static]`
getLastSelectedDistance(void) | cViewport | `[inline]`
getLastSelectedObject() | cViewport | `[inline]`
getLastSelectedPoint(void) | cViewport | `[inline]`
getLastSelectedPointNormal(void) | cViewport | `[inline]`
getLastSelectedTriangle() | cViewport | `[inline]`
getPixelFormat() | cViewport | `[inline]`
getPostRenderCallback() const | cViewport | `[inline]`
getRenderArea(RECT &r) | cViewport | `[inline]`
getStereoOn() const | cViewport | `[inline]`
getWidth() const | cViewport | `[inline]`
lastActiveViewport | cViewport | `[protected, static]`
m_activeRenderingArea | cViewport | `[protected]`
m_camera | cViewport | `[protected]`
m_collisionRecorder | cViewport |
m_enabled | cViewport | `[protected]`
m_forceRenderArea | cViewport | `[protected]`
m_glContext | cViewport | `[protected]`
m_glDC | cViewport | `[protected]`
m_glReady | cViewport | `[protected]`
m_glViewport | cViewport |
m_pixelFormat | cViewport | `[protected]`
m_postRenderCallback | cViewport | `[protected]`
m_stereoEnabled | cViewport | `[protected]`
m_winHandle | cViewport | `[protected]`
onDisplayReset() | cViewport | `[virtual]`
projectPoint(cVector3d &a_point) | cViewport |
render(const int imageIndex=CHAI_STEREO_DEFAULT) | cViewport |
renderView(const int a_imageIndex) | cViewport | `[protected, virtual]`
select(const unsigned int a_windowPosX, const unsigned int a_windowPosY, cCollisionSettings *a_collisionSettings=NULL) | cViewport |
setCamera(cCamera *a_camera) | cViewport |
setEnabled(const bool &a_enabled) | cViewport | `[inline]`
setPostRenderCallback(cGenericObject *a_postRenderCallback) | cViewport | `[inline]`
setRenderArea(RECT &r) | cViewport |
setStereoOn(bool a_stereoEnabled) | cViewport |
update(bool resizeOnly=false) | cViewport |
~cViewport() | cViewport |

CHAI3D 2.0.0 documentation
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