# cCollisionAABBInternal Member List

This is the complete list of members for cCollisionAABBInternal, including all inherited members.

cCollisionAABBInternal() | cCollisionAABBInternal | `[inline]`
cCollisionAABBNode() | cCollisionAABBNode | `[inline]`
cCollisionAABBNode(aabb_node_types a_nodeType, int a_depth) | cCollisionAABBNode | `[inline]`
computeCollision(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionAABBBox &a_lineBox, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) | cCollisionAABBInternal | `[virtual]`
contains_triangle(int a_tag) | cCollisionAABBInternal | `[virtual]`
fitBBox(double a_radius=0) | cCollisionAABBInternal | `[inline, virtual]`
initialize(unsigned int a_numLeaves, cCollisionAABBLeaf *a_leaves, unsigned int a_depth=-1) | cCollisionAABBInternal |
m_bbox | cCollisionAABBNode |
m_depth | cCollisionAABBNode |
m_leftSubTree | cCollisionAABBInternal |
m_nodeType | cCollisionAABBNode |
m_parent | cCollisionAABBNode |
m_rightSubTree | cCollisionAABBInternal |
m_testLineBox | cCollisionAABBInternal |
render(int a_depth=-1) | cCollisionAABBInternal | `[virtual]`
setParent(cCollisionAABBNode *a_parent, int a_recursive) | cCollisionAABBInternal | `[virtual]`
~cCollisionAABBInternal() | cCollisionAABBInternal | `[inline, virtual]`
~cCollisionAABBNode() | cCollisionAABBNode | `[inline, virtual]`

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