#include "math/CVector3d.h"
#include "math/CMatrix3d.h"
#include "collisions/CGenericCollision.h"
#include "forces/CGenericPointForceAlgo.h"
#include <map>
Go to the source code of this file.
Classes | |
class | cProxyPointForceAlgo |
Implements the finger-proxy algorithm for computing interaction forces between a point force device and meshes. More... |