#include "math/CVector3d.h"
#include "math/CMatrix3d.h"
#include "graphics/CVertex.h"
#include "graphics/CMaterial.h"
#include <vector>
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Classes | |
struct | cInteractionEvent |
cInteractionEvent stores all information related to the intersection between a point and an object. More... | |
class | cInteractionSettings |
This structure contains a list of settings which are passed to the interaction detector when checking for an interaction. More... | |
class | cInteractionRecorder |
cInteractionRecorder stores a list of interaction events. More... |