cInteractionEvent Struct Reference
[Force Rendering Algorithms]

cInteractionEvent stores all information related to the intersection between a point and an object. More...

#include <CInteractionBasics.h>

List of all members.

Public Member Functions

void clear ()
 Initialize all data contained in current event.

Public Attributes

cGenericObjectm_object
 Pointer to the interaction object.
bool m_isInside
 Is the pointer located inside the object.
cVector3d m_localPos
 Position of the interaction point in reference to the objects coordinate frame (local coordinates).
cVector3d m_localForce
 Resulting force in local coordinates.
cVector3d m_localSurfacePos
 Nearest point to the object surface in local coordinates.


Detailed Description

cInteractionEvent stores all information related to the intersection between a point and an object.
The documentation for this struct was generated from the following file:


CHAI3D 2.0.0 documentation
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