#include "scenegraph/CGenericObject.h"
#include "graphics/CMaterial.h"
#include "graphics/CTexture2D.h"
#include "graphics/CColor.h"
#include <vector>
#include <list>
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Classes | |
class | cMesh |
cMesh represents a collection of vertices, triangles, materials, and texture properties that can be rendered graphically and haptically. More... |