D:/CHAI3D/build-2-0-0/2.0.0/win32/src/scenegraph/CWorld.h File Reference

Scenegraph
Virtual World. More...

#include "extras/CGlobals.h"
#include "scenegraph/CCamera.h"
#include "scenegraph/CGenericObject.h"
#include "graphics/CTriangle.h"
#include "graphics/CTexture2D.h"
#include "graphics/CColor.h"
#include <vector>

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Classes

class  cWorld
 cWorld defines the typical root of the CHAI scene graph. It stores lights, allocates textures, and serves as the root for scene-wide collision detection. More...

Defines

#define CHAI_MAXIMUM_OPENGL_LIGHT_COUNT   8
 The maximum number of lights that we expect OpenGL to support.


Detailed Description

Scenegraph
Virtual World.



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