cCollisionSpheresGenericShape() | cCollisionSpheresGenericShape | [inline] |
computeCollision(cCollisionSpheresGenericShape *a_other, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings)=0 | cCollisionSpheresGenericShape | [pure virtual] |
getCenter() const =0 | cCollisionSpheresGenericShape | [pure virtual] |
getRadius() const =0 | cCollisionSpheresGenericShape | [pure virtual] |
getSphere() | cCollisionSpheresGenericShape | [inline, virtual] |
m_split | cCollisionSpheresGenericShape | [static] |
operator<(cCollisionSpheresGenericShape *a_other) | cCollisionSpheresGenericShape | [inline] |
setSphere(cCollisionSpheresLeaf *a_sphere) | cCollisionSpheresGenericShape | [inline, virtual] |
~cCollisionSpheresGenericShape() | cCollisionSpheresGenericShape | [inline, virtual] |