cCollisionSpheresLeaf class | cCollisionSpheresSphere | [friend] |
cCollisionSpheresNode class | cCollisionSpheresSphere | [friend] |
cCollisionSpheresSphere(cCollisionSpheresSphere *a_parent) | cCollisionSpheresSphere | |
cCollisionSpheresSphere() | cCollisionSpheresSphere | [inline] |
computeCollision(cCollisionSpheresSphere *a_sa, cCollisionSpheresSphere *a_sb, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) | cCollisionSpheresSphere | [static] |
draw(int a_depth=-1)=0 | cCollisionSpheresSphere | [pure virtual] |
getCenter() | cCollisionSpheresSphere | [inline] |
getRadius() | cCollisionSpheresSphere | [inline] |
isLeaf()=0 | cCollisionSpheresSphere | [pure virtual] |
m_center | cCollisionSpheresSphere | [protected] |
m_depth | cCollisionSpheresSphere | [protected] |
m_num | cCollisionSpheresSphere | [protected] |
m_parent | cCollisionSpheresSphere | [protected] |
m_radius | cCollisionSpheresSphere | [protected] |
~cCollisionSpheresSphere() | cCollisionSpheresSphere | [inline, virtual] |