| cEffectSurface(cGenericObject *a_parent) | cEffectSurface | |
| cGenericEffect(cGenericObject *a_parent) | cGenericEffect | |
| computeForce(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int &a_toolID, cVector3d &a_reactionForce) | cEffectSurface | [virtual] |
| enable(bool a_status) | cGenericEffect | [inline] |
| getLastComputedForce() | cGenericEffect | [inline] |
| initialize() | cGenericEffect | [inline, protected, virtual] |
| isEnabled() | cGenericEffect | [inline] |
| m_enabled | cGenericEffect | [protected] |
| m_lastComputedForce | cGenericEffect | [protected] |
| m_parent | cGenericEffect | |
| ~cEffectSurface() | cEffectSurface | [inline, virtual] |
| ~cGenericEffect() | cGenericEffect | [inline, virtual] |