#include <CGenericEffect.h>
Public Member Functions | |
cGenericEffect (cGenericObject *a_parent) | |
Constructor of CGenericEffect. | |
virtual | ~cGenericEffect () |
Destructor of CGenericEffect. | |
virtual bool | computeForce (const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int &a_toolID, cVector3d &a_reactionForce) |
Compute a resulting force. | |
cVector3d | getLastComputedForce () |
Read last computed force. | |
void | enable (bool a_status) |
Enable or disable current effect. | |
bool | isEnabled () |
Is the current effect enabled. | |
Public Attributes | |
cGenericObject * | m_parent |
object to which the force effects applies. | |
Protected Member Functions | |
virtual void | initialize () |
initialize effect model. | |
Protected Attributes | |
cVector3d | m_lastComputedForce |
last computed force. | |
bool | m_enabled |
is the current effect enabled. |
cGenericEffect::cGenericEffect | ( | cGenericObject * | a_parent | ) |