, including all inherited members.
| addChild(cGenericObject *a_object) | cGenericObject | |
| addEffect(cGenericEffect *a_newEffect) | cGenericObject | |
| adjustCollisionSegment(cVector3d &a_segmentPointA, cVector3d &a_segmentPointAadjusted) | cGenericObject | [virtual] |
| cGenericObject() | cGenericObject | |
| cGenericType() | cGenericType | [inline] |
| clearAllChildren() | cGenericObject | |
| computeBoundaryBox(const bool a_includeChildren=true) | cGenericObject | |
| computeCollisionDetection(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) | cGenericObject | |
| computeGlobalCurrentObjectOnly(const bool a_frameOnly=true) | cGenericObject | |
| computeGlobalPositions(const bool a_frameOnly=true, const cVector3d &a_globalPos=cVector3d(0.0, 0.0, 0.0), const cMatrix3d &a_globalRot=cIdentity3d()) | cGenericObject | |
| computeGlobalPositionsAndMotion(const bool a_frameOnly=true, const cVector3d &a_globalPos=cVector3d(0.0, 0.0, 0.0), const cMatrix3d &a_globalRot=cIdentity3d()) | cGenericObject | |
| computeInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions, cInteractionSettings &a_interactionSettings) | cGenericObject | |
| computeLocalInteraction(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN) | cShapeLine | [virtual] |
| computeOtherCollisionDetection(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings) | cGenericObject | [inline, protected, virtual] |
| computeOtherInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions, cInteractionSettings &a_interactionSettings) | cGenericObject | [inline, protected, virtual] |
| containsChild(cGenericObject *a_object, bool a_includeChildren=false) | cGenericObject | |
| cShapeLine(const cVector3d &a_pointA, const cVector3d &a_pointB) | cShapeLine | |
| deleteAllChildren() | cGenericObject | |
| deleteChild(cGenericObject *a_object) | cGenericObject | |
| deleteCollisionDetector(const bool a_affectChildren=false) | cGenericObject | |
| enumerateChildren(std::list< cGenericObject * > &a_childList, bool a_includeCurrentObject=true) | cGenericObject | |
| finalize(const bool a_affectChildren=true) | cGenericObject | [virtual] |
| getAsGhost() | cGenericObject | [inline] |
| getBoundaryCenter() const | cGenericObject | [inline] |
| getBoundaryMax() const | cGenericObject | [inline] |
| getBoundaryMin() const | cGenericObject | [inline] |
| getBoxColor() const | cGenericObject | [inline] |
| getChild(const unsigned int a_index) const | cGenericObject | [inline] |
| getCollisionDetector() const | cGenericObject | [inline] |
| getExternalParent() | cGenericObject | [inline] |
| getFrameSize() const | cGenericObject | [inline] |
| getGlobalPos() const | cGenericObject | [inline] |
| getGlobalRot() const | cGenericObject | [inline] |
| getHapticEnabled() const | cGenericObject | [inline] |
| getMultipassTransparencyEnabled() const | cGenericObject | [inline] |
| getNumChildren() | cGenericObject | [inline] |
| getNumDescendants(bool a_includeCurrentObject=false) | cGenericObject | |
| getParent() const | cGenericObject | [inline] |
| getPos() const | cGenericObject | [inline] |
| getRot() const | cGenericObject | [inline] |
| getShowBox() const | cGenericObject | [inline] |
| getShowCollisionTree() | cGenericObject | [inline] |
| getShowEnabled() const | cGenericObject | [inline] |
| getShowFrame(void) const | cGenericObject | [inline] |
| getShowTree() const | cGenericObject | [inline] |
| getSuperParent() | cGenericObject | [inline] |
| getTexture() const | cGenericObject | [inline] |
| getTreeColor() const | cGenericObject | [inline] |
| getUseCulling() const | cGenericObject | [inline] |
| getUseMaterial() const | cGenericObject | [inline] |
| getUseTexture() const | cGenericObject | [inline] |
| getUseTransparency() const | cGenericObject | [inline] |
| getUseVertexColors() const | cGenericObject | [inline] |
| getWireMode() const | cGenericObject | [inline] |
| m_boundaryBoxColor | cGenericObject | [protected] |
| m_boundaryBoxMax | cGenericObject | [protected] |
| m_boundaryBoxMin | cGenericObject | [protected] |
| m_children | cGenericObject | [protected] |
| m_collisionDetector | cGenericObject | [protected] |
| m_ColorPointA | cShapeLine | |
| m_ColorPointB | cShapeLine | |
| m_cullingEnabled | cGenericObject | [protected] |
| m_effects | cGenericObject | |
| m_externalParent | cGenericObject | [protected] |
| m_frameGL | cGenericObject | [protected] |
| m_frameSize | cGenericObject | [protected] |
| m_frameThicknessScale | cGenericObject | [protected] |
| m_ghostStatus | cGenericObject | [protected] |
| m_globalPos | cGenericObject | [protected] |
| m_globalRot | cGenericObject | [protected] |
| m_hapticEnabled | cGenericObject | [protected] |
| m_interactionInside | cGenericObject | |
| m_interactionProjectedPoint | cGenericObject | |
| m_localPos | cGenericObject | [protected] |
| m_localRot | cGenericObject | [protected] |
| m_material | cGenericObject | |
| m_objectName | cGenericObject | |
| m_parent | cGenericObject | [protected] |
| m_pointA | cShapeLine | |
| m_pointB | cShapeLine | |
| m_prevGlobalPos | cGenericObject | [protected] |
| m_prevGlobalRot | cGenericObject | [protected] |
| m_prevLocalPos | cGenericObject | [protected] |
| m_prevLocalRot | cGenericObject | [protected] |
| m_show | cGenericObject | [protected] |
| m_showBox | cGenericObject | [protected] |
| m_showCollisionTree | cGenericObject | [protected] |
| m_showFrame | cGenericObject | [protected] |
| m_showTree | cGenericObject | [protected] |
| m_superParent | cGenericObject | [protected] |
| m_tag | cGenericObject | |
| m_texture | cGenericObject | |
| m_treeColor | cGenericObject | [protected] |
| m_triangleMode | cGenericObject | [protected] |
| m_useMaterialProperty | cGenericObject | [protected] |
| m_useMultipassTransparency | cGenericObject | [protected] |
| m_userData | cGenericObject | |
| m_useTextureMapping | cGenericObject | [protected] |
| m_useTransparency | cGenericObject | [protected] |
| m_useVertexColors | cGenericObject | [protected] |
| onDisplayReset(const bool a_affectChildren=true) | cGenericObject | [virtual] |
| removeChild(cGenericObject *a_object) | cGenericObject | |
| removeFromGraph() | cGenericObject | [inline] |
| render(const int a_renderMode=0) | cShapeLine | [virtual] |
| renderSceneGraph(const int a_renderMode=CHAI_RENDER_MODE_RENDER_ALL) | cGenericObject | [virtual] |
| rotate(const cMatrix3d &a_rotation) | cGenericObject | |
| rotate(const cVector3d &a_axis, const double a_angle) | cGenericObject | |
| scale(const double &a_scaleFactor, const bool a_includeChildren=true) | cGenericObject | |
| scale(const cVector3d &a_scaleFactors, const bool a_includeChildren=true) | cGenericObject | |
| scaleObject(const cVector3d &a_scaleFactors) | cShapeLine | [virtual] |
| setAsGhost(bool a_ghostStatus) | cGenericObject | |
| setBoxColor(const cColorf &a_boxColor, const bool a_affectChildren=false) | cGenericObject | |
| setCollisionDetector(cGenericCollision *a_collisionDetector) | cGenericObject | [inline] |
| setCollisionDetectorProperties(unsigned int a_displayDepth, cColorf &a_color, const bool a_affectChildren=false) | cGenericObject | |
| setExternalParent(cGenericType *a_externalParent, const bool a_affectChildren=false) | cGenericObject | |
| setFrameSize(const double a_size=1.0, const double a_thickness=1.0, const bool a_affectChildren=false) | cGenericObject | |
| setFriction(double a_staticFriction, double a_dynamicFriction, const bool a_affectChildren=0) | cGenericObject | |
| setHapticEnabled(const bool a_hapticEnabled, const bool a_affectChildren=false) | cGenericObject | |
| setMaterial(cMaterial &a_mat, const bool a_affectChildren=false, const bool a_applyPhysicalParmetersOnly=false) | cGenericObject | |
| setName(const char *a_name, const bool a_affectChildren=0) | cGenericObject | [virtual] |
| setParent(cGenericObject *a_parent) | cGenericObject | [inline] |
| setPos(const cVector3d &a_pos) | cGenericObject | [inline] |
| setPos(const double a_x, const double a_y, const double a_z) | cGenericObject | [inline] |
| setRot(const cMatrix3d &a_rot) | cGenericObject | [inline] |
| setShowBox(const bool iShowBox, const bool iAffectChildren=false) | cGenericObject | |
| setShowCollisionTree(const bool a_showCollisionTree, const bool a_affectChildren=false) | cGenericObject | |
| setShowEnabled(const bool a_show, const bool a_affectChildren=false) | cGenericObject | |
| setShowFrame(const bool a_showFrame, const bool a_affectChildren=false) | cGenericObject | |
| setShowTree(const bool a_showTree, const bool a_affectChildren=false) | cGenericObject | |
| setStiffness(double a_stiffness, const bool a_affectChildren=0) | cGenericObject | |
| setSuperParent(cGenericObject *a_superParent, const bool a_affectChildren=false) | cGenericObject | |
| setTag(const int a_tag, const bool a_affectChildren=0) | cGenericObject | [virtual] |
| setTexture(cTexture2D *a_texture, const bool a_affectChildren=0) | cGenericObject | |
| setTransparencyLevel(const float a_level, const bool a_applyToTextures=false, const bool a_affectChildren=true) | cGenericObject | [virtual] |
| setTransparencyRenderMode(const bool a_useMultipassTransparency, const bool a_affectChildren=true) | cGenericObject | |
| setTreeColor(const cColorf &a_treeColor, const bool a_affectChildren=false) | cGenericObject | |
| setUseCulling(const bool a_useCulling, const bool a_affectChildren=true) | cGenericObject | |
| setUseMaterial(const bool a_useMaterial, const bool a_affectChildren=true) | cGenericObject | |
| setUserData(void *a_data, const bool a_affectChildren=0) | cGenericObject | [virtual] |
| setUseTexture(const bool a_useTexture, const bool a_affectChildren=true) | cGenericObject | |
| setUseTransparency(const bool a_useTransparency, const bool a_affectChildren=true) | cGenericObject | |
| setUseVertexColors(const bool a_useColors, const bool a_affectChildren=true) | cGenericObject | |
| setWireMode(const bool a_showWireMode, const bool a_affectChildren=true) | cGenericObject | |
| translate(const cVector3d &a_translation) | cGenericObject | |
| translate(const double a_x, const double a_y, const double a_z) | cGenericObject | |
| unfinalize(const bool a_affectChildren=true) | cGenericObject | [virtual] |
| updateBoundaryBox() | cShapeLine | [virtual] |
| updateGlobalPositions(const bool a_frameOnly) | cGenericObject | [inline, protected, virtual] |
| ~cGenericObject() | cGenericObject | [virtual] |
| ~cGenericType() | cGenericType | [inline, virtual] |
| ~cShapeLine() | cShapeLine | [inline, virtual] |