cMatrixGL Member List

This is the complete list of members for cMatrixGL, including all inherited members.

buildFrustumMatrix(double l, double r, double b, double t, double n, double f)cMatrixGL [inline]
buildLookAtMatrix(double eyex, double eyey, double eyez, double centerx, double centery, double centerz, double upx, double upy, double upz)cMatrixGL [inline]
buildLookAtMatrix(cVector3d &a_eye, cVector3d &a_lookAt, cVector3d a_up)cMatrixGL [inline]
buildPerspectiveMatrix(double fovy, double aspect, double zNear, double zFar)cMatrixGL [inline]
cMatrixGL()cMatrixGL [inline]
copyfrom(const cMatrixGL &a_source)cMatrixGL [inline]
copyto(cMatrixGL &a_destination) const cMatrixGL [inline]
getPos() const cMatrixGL [inline]
getRot() const cMatrixGL [inline]
glMatrixLoad()cMatrixGL [inline]
glMatrixMultiply()cMatrixGL [inline]
glMatrixPop()cMatrixGL [inline]
glMatrixPush()cMatrixGL [inline]
glMatrixPushMultiply()cMatrixGL [inline]
identity()cMatrixGL [inline]
invert()cMatrixGL [inline]
mul(const cMatrixGL &a_matrix)cMatrixGL [inline]
mulr(const cMatrix3d &a_matrix, cMatrix3d &a_result) const cMatrixGL [inline]
pMatrix() const cMatrixGL [inline]
set(const cVector3d &a_pos)cMatrixGL [inline]
set(const cMatrix3d &a_rot)cMatrixGL [inline]
set(const cVector3d &a_pos, const cMatrix3d &a_rot)cMatrixGL [inline]
str(std::string &a_string, int a_precision)cMatrixGL [inline]
trans()cMatrixGL [inline]
transr(cMatrixGL &a_result) const cMatrixGL [inline]



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