cMatrixGL Member List
This is the complete list of members for
cMatrixGL, including all inherited members.
| buildFrustumMatrix(double l, double r, double b, double t, double n, double f) | cMatrixGL | [inline] |
| buildLookAtMatrix(double eyex, double eyey, double eyez, double centerx, double centery, double centerz, double upx, double upy, double upz) | cMatrixGL | [inline] |
| buildLookAtMatrix(cVector3d &a_eye, cVector3d &a_lookAt, cVector3d a_up) | cMatrixGL | [inline] |
| buildPerspectiveMatrix(double fovy, double aspect, double zNear, double zFar) | cMatrixGL | [inline] |
| cMatrixGL() | cMatrixGL | [inline] |
| copyfrom(const cMatrixGL &a_source) | cMatrixGL | [inline] |
| copyto(cMatrixGL &a_destination) const | cMatrixGL | [inline] |
| getPos() const | cMatrixGL | [inline] |
| getRot() const | cMatrixGL | [inline] |
| glMatrixLoad() | cMatrixGL | [inline] |
| glMatrixMultiply() | cMatrixGL | [inline] |
| glMatrixPop() | cMatrixGL | [inline] |
| glMatrixPush() | cMatrixGL | [inline] |
| glMatrixPushMultiply() | cMatrixGL | [inline] |
| identity() | cMatrixGL | [inline] |
| invert() | cMatrixGL | [inline] |
| mul(const cMatrixGL &a_matrix) | cMatrixGL | [inline] |
| mulr(const cMatrix3d &a_matrix, cMatrix3d &a_result) const | cMatrixGL | [inline] |
| pMatrix() const | cMatrixGL | [inline] |
| set(const cVector3d &a_pos) | cMatrixGL | [inline] |
| set(const cMatrix3d &a_rot) | cMatrixGL | [inline] |
| set(const cVector3d &a_pos, const cMatrix3d &a_rot) | cMatrixGL | [inline] |
| str(std::string &a_string, int a_precision) | cMatrixGL | [inline] |
| trans() | cMatrixGL | [inline] |
| transr(cMatrixGL &a_result) const | cMatrixGL | [inline] |