#include "math/CVector3d.h"
#include "math/CMatrix3d.h"
#include "graphics/CVertex.h"
#include "graphics/CMaterial.h"
#include <vector>
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Classes | |
struct | cCollisionEvent |
cCollisionEvent stores all information related to the intersection (or collision) between an segment and an object. More... | |
class | cCollisionRecorder |
cCollisionRecorder stores a list of collision events. More... | |
struct | cCollisionSettings |
This structure contains a list of settings which are passed to the collision detector when checking for a collision. More... |