#include <CDeltaDevices.h>
Public Member Functions | |
cDeltaDevice (unsigned int a_deviceNumber=0) | |
Constructor of cDeltaDevice. | |
virtual | ~cDeltaDevice () |
Destructor of cDeltaDevice. | |
int | open () |
Open connection to haptic device (0 indicates success). | |
int | close () |
Close connection to haptic device (0 indicates success). | |
int | initialize (const bool a_resetEncoders=false) |
Initialize or calibrate haptic device (0 indicates success). | |
unsigned int | getNumDevices () |
Returns the number of devices available from this class of device. | |
int | getPosition (cVector3d &a_position) |
Read the position of the device. Units are meters [m]. | |
int | getLinearVelocity (cVector3d &a_linearVelocity) |
Read the linear velocity of the device. Units are meters per second [m/s]. | |
int | getRotation (cMatrix3d &a_rotation) |
Read the orientation frame of the device end-effector. | |
int | getGripperAngleRad (double &a_angle) |
Read the gripper angle in radian. | |
int | setForce (cVector3d &a_force) |
Send a force [N] to the haptic device. | |
int | setTorque (cVector3d &a_torque) |
Send a torque [N*m] to the haptic device. | |
int | setGripperTorque (double a_gripperTorque) |
Send a torque [N*m] to the gripper. | |
int | setForceAndTorqueAndGripper (cVector3d &a_force, cVector3d &a_torque, double a_gripperTorque) |
Send a force [N] and a torque [N*m] and gripper torque [N*m] to the haptic device. | |
int | getUserSwitch (int a_switchIndex, bool &a_status) |
read the status of the user switch [true = ON / false = OFF]. | |
int | getDeviceType () |
Return the Force Dimension type of the current device. | |
int | enableForces (bool a_value) |
Overrides the force button switch located at the base of the device. | |
Protected Member Functions | |
int | getUserSwitch (int a_deviceID) |
Read user switch from end-effector. | |
Protected Attributes | |
int | m_deviceID |
Device ID number. | |
int | m_deviceType |
Which FD device is actually instantiated here? | |
int | m_userSwitchCount [8] |
structure for modeling a low-pass filter user switches. | |
int | m_userSwitchStatus [8] |
Last state of user switch. | |
cPrecisionClock | m_userSwitchClock [8] |
Timeguard for user switch. | |
bool | statusEnableForcesFirstTime |
Have forces been enable yet since the connection to the device was opened? | |
Static Protected Attributes | |
static int | m_activeDeltaDevices |
Reference count used to control access to the dhd dll. |
int cDeltaDevice::close | ( | ) | [virtual] |
Close connection to haptic device (0 indicates success).
Close connection to the omega.x or delta.x device.
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::enableForces | ( | bool | a_value | ) |
Overrides the force button switch located at the base of the device.
Enable/Disable the motors of the omega.x device. This function overrides the force button located at the base of the device or on the controller panel.
a_value | force status. |
int cDeltaDevice::getGripperAngleRad | ( | double & | a_angle | ) | [virtual] |
Read the gripper angle in radian.
Read the gripper angle in radian.
a_angle | Return value. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::getLinearVelocity | ( | cVector3d & | a_linearVelocity | ) | [virtual] |
Read the linear velocity of the device. Units are meters per second [m/s].
Read the linear velocity of the device. Units are in [m/s].
a_linearVelocity | Return value. |
Reimplemented from cGenericHapticDevice.
unsigned int cDeltaDevice::getNumDevices | ( | ) | [virtual] |
Returns the number of devices available from this class of device.
Returns the number of devices available from this class of device.
Reimplemented from cGenericDevice.
int cDeltaDevice::getPosition | ( | cVector3d & | a_position | ) | [virtual] |
Read the position of the device. Units are meters [m].
Read the position of the device. Units are meters [m].
a_position | Return value. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::getRotation | ( | cMatrix3d & | a_rotation | ) | [virtual] |
Read the orientation frame of the device end-effector.
Read the orientation frame of the device end-effector
a_rotation | Return value. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::getUserSwitch | ( | int | a_deviceID | ) | [protected] |
Read user switch from end-effector.
Read the user switch of the end-effector. This function implements a small filter to avoid reading glitches.
a_deviceID | device ID. |
int cDeltaDevice::getUserSwitch | ( | int | a_switchIndex, | |
bool & | a_status | |||
) | [virtual] |
read the status of the user switch [true = ON / false = OFF].
Read the status of the user switch [1 = ON / 0 = OFF].
a_switchIndex | index number of the switch. | |
a_status | result value from reading the selected input switch. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::initialize | ( | const bool | a_resetEncoders = false |
) | [virtual] |
Initialize or calibrate haptic device (0 indicates success).
Calibrate the omega.x or delta.x device.
This function does nothing right now; the a_resetEncoders parameter is ignored.
a_resetEncoders | Ignored; exists for forward compatibility. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::open | ( | ) | [virtual] |
Open connection to haptic device (0 indicates success).
Open connection to the omega.x or delta.x device.
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::setForce | ( | cVector3d & | a_force | ) | [virtual] |
Send a force [N] to the haptic device.
Send a force [N] to the haptic device
a_force | Force command to be applied to device. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::setForceAndTorqueAndGripper | ( | cVector3d & | a_force, | |
cVector3d & | a_torque, | |||
double | a_gripperTorque | |||
) | [virtual] |
Send a force [N] and a torque [N*m] and gripper torque [N*m] to the haptic device.
Send a force [N] and a torque [N*m] and gripper torque [N*m] to the haptic device.
a_force | Force command. | |
a_torque | Torque command. | |
a_gripperTorque | Gripper torque command. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::setGripperTorque | ( | double | a_gripperTorque | ) | [virtual] |
Send a torque [N*m] to the gripper.
Send a torque [N*m] to the gripper
a_gripperTorque | Torque command to be sent to gripper. |
Reimplemented from cGenericHapticDevice.
int cDeltaDevice::setTorque | ( | cVector3d & | a_torque | ) | [virtual] |
Send a torque [N*m] to the haptic device.
Send a torque [N*m] to the haptic device
a_torque | Force command to be applied to device. |
Reimplemented from cGenericHapticDevice.